3ds max modeling for games : insider's guide to game character, vehicle, and environment modeling / Andrew Gahan. - Segunda ediciónLibro / Impreso - Libros
CONTENIDO: Introduction to 3ds Max
Creating Unwrapping and Texturing Simple Models
Creating Complex Objects from Primitives
Vegetation and Alpha Maps
LowPoly Vehicle
Creating LODs
Normal Maps
Gallery
Creating a 3D Environment
High and LowPoly Characters
Portfolio and Interview
Index