CONTENIDO: The Big Picture
Projects & Targets
Creating a Skeleton Application
Using XML-Based Layouts
Employing Basic Widgets
Working with Containers
Using Selection Widgets
Getting Fancy With Lists
Employing Fancy Widgets and Containers
The Input Method Framework
Applying Menus
Fonts
Embedding the WebKit Browser
Showing Pop-Up Messages
Dealing with Threads
Handling Activity Lifecycle Events
Creating Intent Filters
Launching Activities and Sub-Activities
Handling Rotation
Working with Resources
Using Preferences
Managing and Accessing Local Databases
Accessing Files
Leveraging Java Libraries
Communicating via the Internet
Using a Content Provider
Building a Content Provider
Requesting and Requiring Permissions
Creating a Service
Invoking a Service
Alerting Users Via Notifications
Accessing Location-Based Services
Mapping with MapView and MapActivity
Handling Telephone Calls
Development Tools
Handling Multiple Screen Sizes
Dealing with Devices
Handling Platform Changes
Where Do We Go From Here
index
Resumen
La plataforma de desarrollo de Android, creado por Google y la Open Handset Alliance, es una plataforma en su verdadero sentido, que abarca cientos de clases más allá de las tradicionales clases de Java y componentes de código abierto que se distribuyen con el SDK.