CONTENIDO: Demystifying game development
Getting started with the allegro game library
2D Vector graphics programming
Writing your first allegro game
Getting input from the player
Mastering the audible realm
Basic bitmap handling and blitting
Introduction to sprite programming
Sprite animation
Advanced sprite programming
Programming the perfect game loop
Programming tile-based scrolling backgrounds
Creating a game world: editing tiles and levels
Loading native mappy files
Vertical scrolling arcade games
Horizontal scrolling platform games
The importance of game desing
Using datafiles to store game resources
Playing movies and cut scenes
Introduction to artificial intelligence
Multi-threading
Publishing your game Incluye CD-Rom con plataforma de programación de juegos. Programación sprite. Creación de un juegos de mundos y niveles. Introducción a la inteligencia artificial.