Detalles del Título
Detalles del Título

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Título The animator's motion capture guide : organizing, managing, and editing / Matthew LivermanLibro / Impreso - Libros
Autor(es) Liverman, Matt (Autor)
Publicación Hingham, Mass : Charles River Media, 2004
Descripción Física xviii,307 p. : il. ; rústica
Inglés;
ISBN 1584502916
Clasificación(es) 006.696
Materia(s) Animación por computador; Procesamiento digital de imágenes; Procesamiento de imágenes - Técnicas digitales; Movimiento - Simulación por computador;
Nota(s) CONTENIDO:
1. AN INTRODUCTION TO MOTION CAPTURE
Types of Motion Capture Systems
Approaches to Animating
Basic Principles of Animation
Motion Capture and the Principles of Animation
The Preparation Phase
The Capture Session Phase
The Post Capture Phase
2. MOTION CAPTURE AND YOUR PROJECT
Deciding If Motion Capture Is Right for Your Project
Common Errors when Considering Motion Capture
Using Motion Capture
A Coordinated Approach
3. THE MOTION LIST
Non-Linear Motions
Linear Motions
The In-Game Motion List
Core Motions
Looping Motions
The Motion List Process
The Wish List
Reducing the List
Excerpt from the CARRION Motion List
The Cinematic Motion List
Storyboard Breakdown
4. FLOWCHARTS AND MOTION DIAGRAMS
Greater State flowcharts
Motion Set Flowcharts
Motion Diagrams
5. THE MOTION DATABASE
Types of Databases
The In-Game Database
Database Sheet Explanation
The Cinematic Database
Planning Cinematic Sequence
6. DIRECTORY STRUCTURE AND FILENAMING CONVENTION
Directory Structure
The Backup Directory
The Characters Directory
The Documents (Docs) Directory
The motions Directory
The Utilities (Utils) Directory
Filenaming Convention
The CARRION Naming Convention
Unix- and Linux-Based Organization Considerations
7. MARKERS AND MARKER CONFIGURATION
Markers
Body Markers
Marker Placement
8. SELECTING A MOTION CAPTURE STUDIO
Basic Features and Services to Look For in a Motion Capture Studio
Additional Features and Services a Motion Capture Studio May Provide
Capture Session Bids
Basic Types of Bids
Getting a Bid for Your Project
The Preproduction Meeting or Conference Call
The Contract
Areas to Pay Particular Attention to in the Contract
9. MOTION PERFORMERS, STUNT COORDINATION, AND DIRECTING
Types of Motion Performers
Animal Performers
Athletic Motion Performers
Character Motion Performers
Stunt Motion Performers
The Ultimate Motion Performer
Performer Auditions
Motion Performer Safety and comfort
Stunt Coordination
Directing a Capture Session
Paying Motion Performers
10. FINAL PREPARATIONS BEFORE THE CAPTURE SESSION
Reference Material
Props
The Capture Session Team
The Daily Shot List
Miscellaneous Issues
11. THE MOTION CAPTURE SESSION
What a Typical Capture Day May Consist Of
Job Responsibilities During the Capture
Client's Capture Responsibilities
12. POST PRODUCTION
Frame Range Selections
How to Make Frame Range Selections
Updating the Database
Getting the Motions Back from the Motion Studio
Editing the Core Motions
Idle Motions
Cycle Motions
Pinned Motions
After the Core Motions Are Edited
The Animation Meeting
Starting to Edit
13. THE CARRION PROJECT
Background Information
Handling the Animation
Stage 1: Preparing for the Capture Session
The Motion List
Flowcharts
Contacting and Selecting a Motion Capture Studio
The Motion Database
Selecting Motion Performers and a Stunt Coordinator
Coordinating and Making Props
Assembling the Capture Team
Preparing the Reference Material
Travel Arrangements
Stage 2: The Capture Session
Stage 3: The Post Capture Session
APPENDIX A: MOTION CAPTURE STUDIOS
APPENDIX B: MOTION CAPTURE CONSULTANTS, PERFORMERS, AND COORDINATORS
APPENDIX C: OPTICAL MOTION CAPTURE SYSTEM MANUFACTURERS
Glosario
Bibliografía
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Disponibilidad
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010085867Biblioteca CentralGeneral 2do. piso006.696 L784Disponible7 días